let’s hear it for the knight.
let’s give the knight a hand.
introducing the mechanic that allows our hatchling hero to hatch - element absorption! or, CHOMPING
it works in a circular radius, and once an element gets close enough, all other elements will stop in their tracks. one at a time, lil buddy!
absorb two elements and hit the action button again and you’ll hatch!! wow!!! it’s so easy to advance to the next stage of life. i haven’t done any special hatching animations yet so it’s pretty unceremonious, but!! i got excited!!! he finally hatches!!!!
bonus gif from before i put the limitation on how many elements you could absorb at once…
the basics of the game are starting to shape up! soon i’m gonna have a lot less coding to do and a lot more… animating….